Testing Google FlatBuffers
Code repository
https://github.com/tivrfoa/flatbuffers-java-rust
Building the Jar file
Clone the project:
git clone https://github.com/google/flatbuffers.git
I needed to disable maven-gpg-plugin:
diff --git a/pom.xml b/pom.xml
index b9153383..591a25f4 100644
--- a/pom.xml
+++ b/pom.xml
@@ -119,6 +119,7 @@
<goal>sign</goal>
</goals>
<configuration>
+ <skip>true</skip>
<gpgArguments>
Then run Maven install with Java 8:
mvn install
Running with JBang
In order to run SampleBinary.java with JBang, you need to the following in the beginning of the file:
//DEPS com.google.flatbuffers:flatbuffers-java:1.12.0
//
//SOURCES MyGame/Sample/Color.java
//SOURCES MyGame/Sample/Equipment.java
//SOURCES MyGame/Sample/Monster.java
//SOURCES MyGame/Sample/Vec3.java
//SOURCES MyGame/Sample/Weapon.java
import MyGame.Sample.Color;
import MyGame.Sample.Equipment;
import MyGame.Sample.Monster;
import MyGame.Sample.Vec3;
import MyGame.Sample.Weapon;
import com.google.flatbuffers.FlatBufferBuilder;
import java.nio.ByteBuffer;
import java.io.FileOutputStream;
import java.nio.channels.FileChannel;
class SampleBinary {
// Example how to use FlatBuffers to create and read binary buffers.
public static void main(String[] args) {
FlatBufferBuilder builder = new FlatBufferBuilder(0);
// Create some weapons for our Monster ('Sword' and 'Axe').
int weaponOneName = builder.createString("Sword");
short weaponOneDamage = 3;
int weaponTwoName = builder.createString("Axe");
short weaponTwoDamage = 5;
// Use the `createWeapon()` helper function to create the weapons, since we set every field.
int[] weaps = new int[2];
weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage);
weaps[1] = Weapon.createWeapon(builder, weaponTwoName, weaponTwoDamage);
// Serialize the FlatBuffer data.
int name = builder.createString("Orc");
byte[] treasure = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
int inv = Monster.createInventoryVector(builder, treasure);
int weapons = Monster.createWeaponsVector(builder, weaps);
int pos = Vec3.createVec3(builder, 1.0f, 2.0f, 3.0f);
Monster.startMonster(builder);
Monster.addPos(builder, pos);
Monster.addName(builder, name);
Monster.addColor(builder, Color.Red);
Monster.addHp(builder, (short)300);
Monster.addInventory(builder, inv);
Monster.addWeapons(builder, weapons);
Monster.addEquippedType(builder, Equipment.Weapon);
Monster.addEquipped(builder, weaps[1]);
int orc = Monster.endMonster(builder);
builder.finish(orc); // You could also call `Monster.finishMonsterBuffer(builder, orc);`.
// We now have a FlatBuffer that can be stored on disk or sent over a network.
// ...Code to store to disk or send over a network goes here...
ByteBuffer buf = builder.dataBuffer();
ByteBuffer bufCopy = buf.duplicate();
try {
FileChannel fc = new FileOutputStream("../flatbuffer.data").getChannel();
fc.write(buf);
fc.close();
} catch (Exception e) { e.printStackTrace(); }
buf = bufCopy;
// Get access to the root:
Monster monster = Monster.getRootAsMonster(buf);
// Note: We did not set the `mana` field explicitly, so we get back the default value.
assert monster.mana() == (short)150;
assert monster.hp() == (short)300;
assert monster.name().equals("Orc");
assert monster.color() == Color.Red;
assert monster.pos().x() == 1.0f;
assert monster.pos().y() == 2.0f;
assert monster.pos().z() == 3.0f;
// Get and test the `inventory` FlatBuffer `vector`.
for (int i = 0; i < monster.inventoryLength(); i++) {
assert monster.inventory(i) == (byte)i;
}
// Get and test the `weapons` FlatBuffer `vector` of `table`s.
String[] expectedWeaponNames = {"Sword", "Axe"};
int[] expectedWeaponDamages = {3, 5};
for (int i = 0; i < monster.weaponsLength(); i++) {
assert monster.weapons(i).name().equals(expectedWeaponNames[i]);
assert monster.weapons(i).damage() == expectedWeaponDamages[i];
}
Weapon.Vector weaponsVector = monster.weaponsVector();
for (int i = 0; i < weaponsVector.length(); i++) {
assert weaponsVector.get(i).name().equals(expectedWeaponNames[i]);
assert weaponsVector.get(i).damage() == expectedWeaponDamages[i];
}
// Get and test the `equipped` FlatBuffer `union`.
assert monster.equippedType() == Equipment.Weapon;
Weapon equipped = (Weapon)monster.equipped(new Weapon());
assert equipped.name().equals("Axe");
assert equipped.damage() == 5;
System.out.println("The FlatBuffer was successfully created and verified!");
}
}
Then run to create the file:
java$ jbang SampleBinary.java
The FlatBuffer was successfully created and verified!
Now let’s read the file with Rust
rust$ cargo run
Finished dev [unoptimized + debuginfo] target(s) in 0.02s
Running `target/debug/testflatbuffers`
300
150
Some("Huge Orc")
Testing from github rust repo
https://github.com/google/flatbuffers/tree/master/tests/rust_usage_test
$ cargo run --bin monster_example
80
150
"MyMonster"
References
failed to execute goal org.apache.maven.plugins:maven-gpg-plugin
Chai T. Rex
You have two mod my_games. One in main.rs. One in my_game.rs. You should have only one in the parent module of the module you’re declaring (here, main.rs is the parent module).